A downloadable game

Get this game and 14 more for $75.00 USD
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Available in Print at the Pandion Store

Are you ready for a coffee caper? 
A sherbet soirée? 
Do you want to tango with a small-town troubled by treacherous tea times? 
Don’t waffle on your decisions, the order is getting cold, and so is the case.

Your shift has just started

You are a waitress trying to deliver a hot plate of freshly made waffles to your favorite regular: Esther. These are her everyday waffles she gets with her everyday order: 

A coffee - one sugar, a splash of milk. Waffles with two strawberries, sliced, with apple jam syrup on the side. Later she’ll get a plate of hash browns, extra ketchup to finish it all up

But as you return with Esther’s waffles, she is nowhere to be found. She’s your favorite regular, and so you take it upon yourself to find out where she’s gone. 

Did she pop out for a quick errand? Is there an insidious plot underway? 

THE MYSTERY IS AFOOT

An Updated 2nd Edition.

Waffles for Esther is a lighthearted mystery journaling game where you play as a small-town waitress searching for your favorite regular customer who has gone missing. 

 As Esther’s usual order of coffee, waffles, and hash browns grow cold, you set off on an adventure around town to find clues and piece together what might have happened! 

Explore quirky locations, meet eccentric townsfolk, and overcome zany hijinks using your skills as a waitress and amateur sleuth to eventually solve the mystery of Esther’s disappearance. Waffles for Esther is a solo experience, so grab a notebook, dice, and deck of cards and get ready to write your way through a curious coffee caper.

Needed materials: paper, pen, dice set (coin, d4, d6, d8, d10, d12), deck of cards.
Time to play: 30–90 minutes
Size: Digital, A5, 32 pages
License: Released under CC-BY-SA 4.0. You are welcome to take this game and make it yours, hack it, or make something totally new with its mechanics, even commercially.

A Hints and Hijinx Game

StatusReleased
CategoryPhysical game
Release date Jan 16, 2023
Rating
Rated 5.0 out of 5 stars
(39 total ratings)
AuthorPandion Games
TagsCozy, Detective, hints-and-hijinx, Indie, journaling, Mystery, Tabletop role-playing game
Asset licenseCreative Commons Attribution v4.0 International

Purchase

Get this game and 14 more for $75.00 USD
View bundle
Buy Now$7.50 USD or more

In order to download this game you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:

WafflesForEsther2e_pages.pdf 20 MB
WafflesForEsther2e_spreads.pdf 23 MB
WafflesForEsther2e_printfriendly.pdf 27 MB

Community Copies

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Free Coffee Editions

Can't afford a coffee this morning? It's on the house.

Development log

Comments

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(+1)

I had a great time with this game.
At first I honestly worried I wouldn’t be able to shape anything meaningful out of all the random elements the tables threw at me. But once I started using “oracle questions” to interrogate each scene, everything snapped into focus. The story gradually built itself, clue by clue, and the whole investigation became surprisingly gripping.

If anyone’s hesitating because they feel intimidated by randomness: don’t.
Asking small questions and following the answers is where the fun really begins. I ended up with a session that felt both chaotic and strangely coherent in the best possible way. Loved it!

Below is the actual play of my run, written up like a local newspaper article, in case you’re curious how a session might unfold:

Finchwood’s quiet routines took a curious turn yesterday when Beca, a well-liked diner waitress and amateur birdwatcher, raised the alarm about the sudden disappearance of Esther, her favorite regular and a clerk at Town Hall.

What began as a simple concern turned into a trail of strange scenes around town.
First clue: Esther’s coffee, waffle, and even her car were left untouched at the diner. A tote bag inside the vehicle held a flyer for a bookshop reading but Esther was nowhere near the event. Witnesses next spotted her rushing toward the Pharmacy, where a sudden flood forced everyone out. Powdered sugar traces on the shutoff valve suggested someone had staged a distraction to slip away.

From there, the search grew stranger.
A cluster of dogs outside the library hid a trained fox, of all things.
At the barbershop, a Town Hall employee nervously flashed a signet ring with an unfamiliar emblem.
A lost fake ID, a threatening letter, and later a dusty journal dropped by a man fleeing through Town Hall’s back corridor all pointed to a shadowy group working inside the building.

Meanwhile, farmers protesting across town revealed they’d been coerced by a printed blackmail note. Esther, who worked at Town Hall, had written her own notes on the same official paper ; notes addressed to the local church, describing what she had uncovered and how she escaped through the Pharmacy diversion.

The breakthrough came when Beca located these handwritten notes inside a car parked near the Funeral Home, along with someone quietly watching her through tinted windows.

By the end of the day, sources close to the investigation confirmed that Esther is safe, sheltered by contacts who received her warning.
The Town Hall employee tied to the emblem, the fox incident, the lock-in attempt, and the blackmail is now under scrutiny, thanks to Beca’s persistence and her ability to see meaning where others saw chaos.

Finchwood residents commend Beca for her quick thinking, steady nerves, and the unlikely role she played in unraveling one of the oddest days the town has seen in years.

(+5)

Hello will more community copies be added soon if not that's ok