
Waffles for Esther
Available in Print at the Pandion Store
Are you ready for a coffee caper?
A sherbet soirée?
Do you want to tango with a small-town troubled by treacherous tea times?
Don’t waffle on your decisions, the order is getting cold, and so is the case.
Your shift has just started
You are a waitress trying to deliver a hot plate of freshly made waffles to your favorite regular: Esther. These are her everyday waffles she gets with her everyday order:
A coffee - one sugar, a splash of milk. Waffles with two strawberries, sliced, with apple jam syrup on the side. Later she’ll get a plate of hash browns, extra ketchup to finish it all up
But as you return with Esther’s waffles, she is nowhere to be found. She’s your favorite regular, and so you take it upon yourself to find out where she’s gone.
Did she pop out for a quick errand? Is there an insidious plot underway?
THE MYSTERY IS AFOOT
An Updated 2nd Edition.
Waffles for Esther is a lighthearted mystery journaling game where you play as a small-town waitress searching for your favorite regular customer who has gone missing.
As Esther’s usual order of coffee, waffles, and hash browns grow cold, you set off on an adventure around town to find clues and piece together what might have happened!
Explore quirky locations, meet eccentric townsfolk, and overcome zany hijinks using your skills as a waitress and amateur sleuth to eventually solve the mystery of Esther’s disappearance. Waffles for Esther is a solo experience, so grab a notebook, dice, and deck of cards and get ready to write your way through a curious coffee caper.
Needed materials: paper, pen, dice set (coin, d4, d6, d8, d10, d12), deck of cards.
Time to play: 30–90 minutes
Size: Digital, A5, 32 pages
License: Released under CC-BY-SA 4.0. You are welcome to take this game and make it yours, hack it, or make something totally new with its mechanics, even commercially.
A Hints and Hijinx Game

| Status | Released |
| Category | Physical game |
| Release date | Jan 16, 2023 |
| Rating | Rated 5.0 out of 5 stars (39 total ratings) |
| Author | Pandion Games |
| Tags | Cozy, Detective, hints-and-hijinx, Indie, journaling, Mystery, Tabletop role-playing game |
| Asset license | Creative Commons Attribution v4.0 International |
Purchase
In order to download this game you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:
Community Copies
Support this game at or above a special price point to receive something exclusive.
Free Coffee Editions
Can't afford a coffee this morning? It's on the house.
Development log
- 2nd Edition Released!May 18, 2025
- Character Sheet and Player JournalFeb 25, 2023
- Version 1.1 Released!Jan 12, 2023






Comments
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I had a great time with this game.
At first I honestly worried I wouldn’t be able to shape anything meaningful out of all the random elements the tables threw at me. But once I started using “oracle questions” to interrogate each scene, everything snapped into focus. The story gradually built itself, clue by clue, and the whole investigation became surprisingly gripping.
If anyone’s hesitating because they feel intimidated by randomness: don’t.
Asking small questions and following the answers is where the fun really begins. I ended up with a session that felt both chaotic and strangely coherent in the best possible way. Loved it!
Below is the actual play of my run, written up like a local newspaper article, in case you’re curious how a session might unfold:
Finchwood’s quiet routines took a curious turn yesterday when Beca, a well-liked diner waitress and amateur birdwatcher, raised the alarm about the sudden disappearance of Esther, her favorite regular and a clerk at Town Hall.
What began as a simple concern turned into a trail of strange scenes around town.
First clue: Esther’s coffee, waffle, and even her car were left untouched at the diner. A tote bag inside the vehicle held a flyer for a bookshop reading but Esther was nowhere near the event. Witnesses next spotted her rushing toward the Pharmacy, where a sudden flood forced everyone out. Powdered sugar traces on the shutoff valve suggested someone had staged a distraction to slip away.
From there, the search grew stranger.
A cluster of dogs outside the library hid a trained fox, of all things.
At the barbershop, a Town Hall employee nervously flashed a signet ring with an unfamiliar emblem.
A lost fake ID, a threatening letter, and later a dusty journal dropped by a man fleeing through Town Hall’s back corridor all pointed to a shadowy group working inside the building.
Meanwhile, farmers protesting across town revealed they’d been coerced by a printed blackmail note. Esther, who worked at Town Hall, had written her own notes on the same official paper ; notes addressed to the local church, describing what she had uncovered and how she escaped through the Pharmacy diversion.
The breakthrough came when Beca located these handwritten notes inside a car parked near the Funeral Home, along with someone quietly watching her through tinted windows.
By the end of the day, sources close to the investigation confirmed that Esther is safe, sheltered by contacts who received her warning.
The Town Hall employee tied to the emblem, the fox incident, the lock-in attempt, and the blackmail is now under scrutiny, thanks to Beca’s persistence and her ability to see meaning where others saw chaos.
Finchwood residents commend Beca for her quick thinking, steady nerves, and the unlikely role she played in unraveling one of the oddest days the town has seen in years.
Hello will more community copies be added soon if not that's ok