A downloadable solo game

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“If the walls could talk,” they always said. But you know better. In the late hours, during the absolute darkness, the walls will open their maws and whisper their secrets, shared through cries and wails and mimicry of the horrors within. You’re a private investigator with the unique talent of teasing out their mysteries and piecing together their meanings.

This is a solo journaling RPG about the knowledge of the walls. You play it by yourself in the dark.

As you draw cards, you’ll be directed to prompts to write as the P.I. trying to solve a mystery. Throughout the game, you’ll draw cards from your constructed Whispers Deck to learn what the walls, ceiling and floors are telling or showing you, keep notes on what you think it all means and ultimately conclude the truth.

A session takes between 15 and 60 minutes and is highly replayable. Each session is unique!

  • Formatted for booklet printing
  • Released by Pandion Games under CC BY 4.0

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Updated 19 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(17 total ratings)
AuthorPandion Games
GenreRole Playing
Tagsholloween, Horror, journaling, Mystery, scary, solo, whispers, whispers-in-the-walls

Purchase

Get this solo game and 4 more for $26.00 USD
View bundle
Buy Now$7.50 USD or more

In order to download this solo game you must purchase it at or above the minimum price of $7.50 USD. You will get access to the following files:

TheWhispersInTheWalls_DigitalPDF_Spreads.pdf 324 kB

Community Copy

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Community Copy

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Each purchase of Whispers in the Walls adds another community copy!

Development log

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Whispers in the Walls is a mystery horror game about learning the secrets of a cursed place. You take on the role of a private eye and attempt to figure out what’s going on in only 8 moves. 

This game only requires a deck of cards, and you start by sorting out the jokers and spaces into their own deck. You then take 3 cards from the spades deck and 6 from the other deck. These are the only cards you will be using throughout the game. 

The first card will determine your location and the rest will be events that happen in the game. The value of the last card you draw will also determine how the game ends. 

I explored an old rural hospital that housed patients with mysterious symptoms that have never been seen before or since. My PI didn’t really come to any definitive conclusions, but they were left with a bunch of clues for a bigger mystery at hand.  You can find my playthrough Here